A hackathon is a useful innovation tool for exploring difficult problems and creating new and innovative solutions. It does not have to involve technology but usually does. This is a strictly time-boxed event, usually lasting for 1-3 days during which representatives from various disciplines come together to form diverse, multi-disciplinary teams and collaborate intensively.
Intense, rigid and framework-led event with maximised efficiency and focus on tangible, actionable outcomes.
Relaxed, open-format event with emphasis on experimentation, sharing and community empowerment with open-ended outcomes.
The Atos Hackathon Playbook is for the problem solvers of all levels in Atos who are looking for new avenues to help clients solve difficult problems and create innovative solutions fast. Whether you are new to hackathons or an experienced organiser, this Playbook will help you learn, plan and contribute to the methodology and make hackathons work within Atos’ ecosystem.
This playbook is a reflection of best practices, tips and tricks accumulated over the years of attending a variety of hackathons around the globe, hosting hack-days and innovation workshops for clients.